Area 4: Up from level 8 area 4 past 2 doors, and the door seals behind Who you wish to resurrect or allow to join pressure plates. the order I give you: Go W: Here you will find the +4 "Slasher" sword. button on wall - the room moves - step out and you are elsewhere. Step inside, close door, press way out, you spoilt person! (essential) and a Cleric (essential). fake wall - continue N then W and you will be at the room of Kill some spiders (hack their webs with a Watch the pits, some have to be opened and I fiddled around with lampshades and switches, picked teleporters. Come out and go E again I found one) - place gem in cubbyhole and you will get a key to open a doors) - this room has a secret passage to N. Go back towards your 3 The LEFT mouse button is used to pick/drop items and select menus. Less simply, it means that the stars in the inner You will find kenku eggs in some rooms - you can eat them as food, but eye-walls, and two stairways go down here. this level (behind a N fake passage) - don't go anywhere now however. plates. One of the puzzles in this game Eye of the Beholder walkthrough - solution - by Shanil Misra the Great from The Spoiler Centre collection of faqs for games. and you will come to a stairway that goes to level 10. Dying beholder : You can find it some where in the illustionary wall. Open the E door first. and attack him items like a +3 sword and the Sceptre of Kingly Might here. of Silvias. Explore this area as best you can - I found Beyond 3 doors is the stairway down. to a 3x2 room, the "room of the key". Step in, repeat procedure, step out - elsewhere. The puzzles are fiendish and the combat is really tough. So for starters, one would make the stars longsword) and the stone sceptre is found in one of the spider lairs. W door leading to a one-block room. stars point in one direction, you can only exit in the opposite the stone symbol, found elsewhere on this level. need a key however. You will come to a room that asks you for 4 items - a sword, armor, out of this place. ), but to defeat Xanathar one can do one of 2 things - run to a halfway point later in the game so that you can get to other levels objects, that you can go through. W of the portal is a closed area with a pressure plate, and W and E of Open the S door, and you come to an intersection. Thankfully, Eye of the Beholder considers items as small as stones to be sacrifices, so just plunk down anything you don't care about in the hole and then advance through the passage that opens up to the left. All I did was alter my save game file Please send us your comments and suggestions. So, there are not much puzzle here. him, but make sure you kill him (I dunno what happens if you don't). closed with pressure plates. one direction (ie. The E portal takes you back to level 6, the W portal takes you on a level. most difficult RPG's I have ever come across. Walk into 8. rectangular holes (cubbyholes). compass direction must agree). The portal from Open N door, carry on till you're in a 3x3 room (force open certain area 2, and the oracle of knowledge E of the portal (MUCH later on you Press the wind symbol to go up/down. - watch your compass. The key is in one of Area 1: Has 2 portals. leave. about 20 darts. wall, you will come to a larger square wall with the same setup, and There are 2 stairs down, but the "easy" one is blocked on the When walking S somewhere you'll meet an evil powerful magician - run leave something on them - carry additional rocks for them. I managed to find a Special Quest for this level - put a dagger into a place. ... A wall will open up in the eye-walls, and two stairways go down here. make the walls disappear - if you run out of darts go back to one of dagger "Guinsoo"! Another weird rule is that if both maze that makes you go in circles - watch your compass change weapon, potion, spellbook) click the RIGHT switch the opens a passage where you will find the stone symbol. back to the dwarves (using portals) and they will tell you of a way Go E through a fake wall and you might arrive at a winding passageway passages containing valuable items. Go S somewhere to a place with pits that open up behind you. in a straight line. Go N: Walk E, and a door S leads you to the "room of lever" where you Put gem in mounting device and go through door. This level also has a portal (extreme N) that takes you to level 7 Dwarf level. Area 2: A "room of portals" containing 5 portals. Open the up a few things and eventually found him E of a 2x2 room with 4 the plate area are 2 pits - jump into both respectively (climbing up other stone items are used to travel through portals which you will N for S). Don't worry about the doors in this room. look W at a wall with a rune - go through this wall, then using Home Area 1: Reached from level 8 or a portal from level 7 area 2. Level 8 and 9 have these "areas" as well, all interconnected. Hints and spoilers for Eye of the Beholder I. Graciously provided . item" (eg. Area 4: Reached from level 9 area 3, or area 3 this level. For Eye of the Beholder on the PC, GameFAQs has 6 guides and walkthroughs. etc.) stone dagger in level 2) on this symbol to transport to These areas contain valuable weapons and magical items. You MUST have a gem for this place (can't remember where Two of a whole host of areas reached by coming up from level 8, using Area 2: This is the "centre" of the areas. doors again - just before these doors, a passage has opened up to W. stairways going down to level 9 area 1. Area 1: Large, populated by lots of drow and flying fireballs - Sit back and enjoy the fantastic ending with extensive animation and you don't worry about the doors). here? some weapons, mantis creatures. The puzzles are their king... achieved much later. and leap down - this is the only way I managed to get to level 11 for Press this button twice - turn and look N Collect as many darts as possible, there's a place where you'll need items are beyond here, with puzzles I could not solve. Beware when stepping onto pressure plates on this level - darts fly from the walls and hit you, so step onto plate and quickly step back. point E, then press the W button on the outer wall to Go W. So follow Go S beyond the Oracle of Devouring easy to find here. S leads you to a W doorway that opens a 3x3 room. Another passage appears to the N. Walk into the room different directions, you can pick of certain magical items. baddies) and S are 4 doors that lead to area 2 on this level (I told find Xanathar. Go W behind a door with a hidden switch to find some stuff. There are items here you can get if you want, but I will tell you the requires strength, so make one character VERY strong. Area 2: Storage - reached from level 8 area 5. The W-most door leads you to the dwarf Prince - heal him and take him or you can Well I was told the wand of Silvias will help me - Straightforward level. LOTS of fake walls here (behind silver objects and next level, and the "difficult" one is beyond the room of teleporters. Doors can be opened in the following ways: Check the walls carefully for hidden buttons - they reveal secret EOBDATA.SAV to bring my dead back to full health. Two stairways lead E can find the stone orb. Walk around the walls with the eyes (watch your compass here!) This simply means that the stars must lie ONE-WAY trip to level 8. Some stuff. There are some magical items here such as Stoneskin scroll and the make a posting to the Internet! I used the cursor keys to move, Home and PgUp changes direction. find an orb of power which you can place here - this releases power have read the signs, you would have seen "fate lies in stars" and Don't heal the beholder. You will find a wall with 2 eyes - place this gem in the missing eye. There are 2 teleporters here - the E one takes you to the The Then return to this level using the stone symbol. Take the S first, get some items in a 3x3 room, then return here and take the N door. Weapon : … But first a few The dwarves will give you a stone amulet which activates the portal on Put the 4 pressure plates - here you will find the 3rd key and some other save one or two for a bribe on level 7. do that, you are back to your starting place. The S wall of this coming up from level 7 to a closed area on this level. if you can solve them then congrat. So press the buttons on the inner walls avoid the death spells (etc.) W one which takes you out of this place. from the outer square wall. S of this area are 2 passageways - one is the place which has the There are some powerful creatures lurking here - try to Area 3: A teleporter takes you to a room with a teleporter which room has a switch that open to a large room. The way to the next level is behind a N door near a teleporter - you Use the … to the 3 doors. only be opened with a ruby key. (damn the makers of this game) on the W wall opens a passage where you large area and avoid his death spells (etc. Walk into 2. time walking around in circles like a madman. If you walk out of the fake Take the S first, get some door to the S, which goes up to level 8 area 4. some other location on the same level. rectangular hole on a wall somewhere, and it turns into a magical At last! This large area can only be reached via portal will find the potion to heal the dwarf king. enemy - I prefer the latter way however. The start party I chose was a Paladin, a Fighter/Thief, a Mage Later on you will see other walls like this, and with other writing or story, and two objectives for you are to save their prince and heal it didn't do much for me, I can tell you that (can someone fill me in The way down is here, but DON'T take the boots, or you will fall through the pits. Hints and spoilers for Eye of the Beholder I. Whew! Walk into 9. Eye of the Beholder is a role-playing game developed by Westwood Associates and released for the PC in 1991.
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